Kraken Best in Slot Gear & Strategy Guide

Kraken Strategy Guide

Requirements - 87 Slayer

The Kraken is a Cave Kraken slayer boss found within the Kraken Cove.

The Kraken can only be fought while on a slayer task for Krakens or a boss task for the Kraken.

The Kraken is an extremely popular boss due to it’s relative ease and the fact that the Kraken drops Kraken tentacles and the Trident of the Seas, both are very highly in demand, especially by Ironmen.

The most common tactic to use at the Kraken is to maximise magic damage and magic defence, there’s no need to use protection prayers as protect from magic is not effective, but you should use Augury or Mystic Might to maximise DPS.

If you wish, you can pay 25,000 coins to gain access to an instance which will allow you to kill the Kraken without worrying about other players.

Notable Drops
Trident of the seas - OSRS item icon
Kraken tentacle - OSRS item icon
Jar Of Dirt - OSRS item icon

Kraken - Magic Tank Guide

The Kraken fight itself is very simple. In order to entice the Kraken out of the water, you must first attack each of the four small whirlpools. Attacking these whirlpools once with your ranged weapon will spawn an enormous tentacle. Do this four times to spawn all four tentacles and the switch back to your magic weapon and start dealing damage to the Kraken boss.

Ensure you use Augury or Mystic Might to maximise magic defence and DPS.

Kraken Video Guide

Recommended Setup

Setup Bonuses

Equipment bonuses for this recommended setup.

Attack bonus

Stab: 0 Slash: 0 Crush: 0 Magic: 0 Ranged: 0

Defence bonus

Stab: 0 Slash: 0 Crush: 0 Magic: 0 Ranged: 0

Other bonuses

Melee strength: 0 Ranged strength: 0 Magic damage: 0 Prayer: 0

Inventory

View your recomended inventory below.

Toxic blowpipe (empty) - OSRS item icon
Imbued heart - OSRS item icon
Prayer potion(4) - OSRS item icon
Prayer potion(4) - OSRS item icon
Prayer potion(4) - OSRS item icon
Battlemage potion(4) - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Rune pouch - OSRS item icon
Teleport to house (tablet) - OSRS item icon

Rune Pouch

Your Rune Pouch should contain:

Equipment / Inventory Notes:  

The Toxic Blowpipe is only used to disturb the four enormous tentacles in order to spawn the Kraken. You can swap this out for a Magic Shortbow and any arrow. The Rune Pouch can be used to increase your inventory space by storing the majority of rune drops from the Kraken. The Battlemage potion can be swapped out for a regular magic potion.

Kraken Guide

The Kraken is a members-only Slayer boss lurking beneath the water at the Kraken Cove, a stronger and larger version of the regular cave kraken. It was released on 10 April 2014 and sits at combat level 291. The Kraken has 255 Hitpoints and is one of the most beginner-friendly bosses in the game: it has no complex mechanics, it can only attack with a single inaccurate attack, and it is famously magic-only — making it a relaxed, low-effort kill once you meet the requirement.

It is also one of the few profitable Slayer bosses you will actively want assigned. The Kraken is the only monster (alongside its non-boss variants) that drops the trident of the seas and the Kraken tentacle. Because the fight is so forgiving and can be set up in a private instance, it is a popular world-hopping headache — empty public worlds can be hard to find.

There is a famous piece of lore behind why the Kraken is so harmless: according to former content developer Mod Reach, the boss's underwhelming damage output is the result of a game-engine bug that Jagex ultimately chose to keep as a feature. Because of it, the Kraken's intended Defence level of 150 and Magic level of 390 were both set to 1. In practice this means it barely defends against your spells and barely lands its own attacks — the reason it is such a fast, AFK-friendly, magic-only farm.

Requirements & where to fight

The Kraken is gated behind Slayer and can only be killed while on a Slayer task to kill it or cave krakens. The hard requirements are:

  • Level 87 Slayer to damage it — this cannot be boosted.
  • Level 50 Magic, which is required to receive the cave kraken task in the first place.

Cave kraken (and therefore the Kraken boss) tasks are handed out by Chaeldar, Konar quo Maten, Nieve and Duradel. If you are still building toward the requirement, our Slayer guide and Magic guide walk through the fastest routes to 87 Slayer and 50+ Magic.

The boss lives in a separated section of the Kraken Cove. The fastest way there is the fairy ring code AKQ, after which you run west to the dungeon entrance. You can also use a Piscatoris teleport (or Western banner 3/4 to the Piscatoris Fishing Colony) and run south-west. Inside the cove, run west to reach the Kraken's lair.

Because the public arena is so popular, you can pay 25,000 coins to open a private instance, which lasts until you leave or log out. The fee can be taken straight from your bank, so you do not need to carry the coins. Note that the boss respawns more slowly in a private instance than in the public arena — you trade a slightly slower respawn for not having to world-hop.

The private instance has one big quality-of-life upside beyond the empty world: dropped items last far longer. In the public arena, items vanish two minutes after dropping (and become visible to others after one minute), but inside the Kraken Cove instance dropped items persist for up to three hours. That matters because the Kraken showers you with food — making it easy to juggle those drops on a long trip. The trade-off to remember: when you leave, die, or log out of the instance, any items still on the ground are permanently lost, and on death your carried items go to a gravestone outside the instance. There is also a 'peek' option at the boss-room entrance so you can check how many players are already inside before committing to a public world.

Recommended stats & gear

Suggested skills from the strategy guide are 75+ Magic, 70+ Defence and 75+ Hitpoints. The Kraken is a pure Magic encounter: Ranged deals only 1/7th of its normal damage and Melee cannot reach it at all, so a magic combat style is mandatory. Push your Magic level as high as you can — our Magic guide covers the training that matters most for a powered-staff setup.

The meta is built around a powered staff or autocast setup plus magic-damage gear. Key item families to aim for: a Slayer helmet / black mask (imbued) for the on-task damage boost, an occult-style magic-damage amulet, a magic-damage cape, and the strongest powered staff or autocast weapon you own. There is one important nuance worth knowing: per the strategy guide, magic armour is only worth wearing if it is top-tier (virtus or ancestral) — otherwise you should use the best ranged armour instead, because the damage bonus from weaker robes is not worth the lower defence. This is a defensive trade-off, not a switch to a ranged attack.

Because you fight the Kraken on a Slayer task, an imbued Slayer helmet (or imbued black mask) is one of your highest-value pieces — the on-task accuracy and damage boost it applies to magic is essentially free extra DPS for the whole task. A magic boost from a saturated heart, ancient brews or magic potions is also worth considering, since it raises your defence and slightly increases your accuracy; the strategy guide lists these as optional supplies rather than mandatory because the fight is so safe.

Rather than memorise an exact best-in-slot list, use our Boss Gear Finder above to build the optimal Kraken loadout for your bank and stats. Pairing it with the right offensive prayers (covered in our Prayer guide) and a magic gear overview will get you the cleanest, fastest kills.

Inventory & supplies

A standard Kraken trip is light on supplies because the fight is so safe. The core inventory items from the strategy guide are:

  • Fishing explosives — one per kill to instantly wake the Kraken (only 60 coins each from any Slayer master).
  • A rune pouch with the runes for your chosen setup — earth spells, Blood barrage, Thralls/Death charge, or high alchemy to use during downtime.
  • Prayer potions — the guide suggests roughly 8–10 for offensive prayers and Preserve, though far fewer are needed with certain special-attack setups.
  • Food — cooked karambwan or better; the exact food-to-prayer ratio shifts with your weapon choice.
  • A teleport out (house tablet, Explorer's ring, construction cape, max cape) and a teleport to Kraken Cove.
  • Optional: a magic boost (saturated heart, ancient brews or magic potions) for higher defence and slightly better accuracy, plus a special-attack weapon and a bracelet of slaughter.

A useful detail: Blood barrage or blood blitz can make food almost optional thanks to their passive healing, though they are expensive and deal less damage than earth spells. You can even heal by casting them on the Kraken while it is submerged. The Kraken also regularly drops a generous amount of food — 5 edible seaweed or 5 sharks — which you can juggle off the ground to extend trips, especially in an instance where drops last up to three hours instead of two minutes.

Your exact ratio of food to prayer potions depends heavily on your weapon switches. The strategy guide highlights two special attacks that change the maths: the Eldritch nightmare staff restores prayer, meaning very few (or no) prayer potions are needed; while the Toxic blowpipe special restores health, letting you carry more prayer potions and fewer food. A Sanguinesti staff heals roughly 21 Hitpoints per Kraken kill from its passive, which can make it a worthwhile extra weapon if you are taking a lot of damage. Whichever you choose, the underlying inventory stays small — this is a boss where you spend most of the trip clicking, not panic-eating.

Fight mechanics

Disturbing the whirlpool (starting the fight). The Kraken sleeps beneath a large whirlpool. The fast method is to use a fishing explosive on the large whirlpool, which makes the Kraken and all four tentacles emerge and attack at once. Without an explosive, you must first disturb the four smaller whirlpools (each spawns an Enormous Tentacle), and only once all four are disturbed can the larger whirlpool be disturbed to wake the Kraken — disturbing the large whirlpool before the four small ones does nothing. The manual method needs a ranged weapon with a range of 7 or more tiles to hit the back two whirlpools from the bridge without moving.

The Kraken's attack. The Kraken and the tentacles only use a typeless magical-ranged attack. Two consequences matter: 'typeless' means protection prayers do NOT reduce any of this damage — do not bother praying against it; and 'magical ranged' means the attack's accuracy is decided by the Kraken's ranged bonus versus your magic defence, which is why magic-defence gear keeps you safe. The Kraken's max hit is 28, but its accuracy is very poor, so it rarely connects. Unusually, damage is applied before the projectile reaches you, not on impact — so you cannot judge safety by watching the projectile fly. The attack speed is 4 (about every 2.4 seconds), and the projectile resembles Fire Wave. Because accuracy is rolled against your magic defence, the practical way to stay safe is magic-defence gear and a healthy HP buffer, not a protection prayer (which does nothing here).

The Enormous Tentacles. Four level-112 Enormous Tentacles attack alongside the Kraken. Each has a max hit of only 2, but they are relatively accurate compared to the Kraken. They can be killed, but this is ill-advised — they have high Hitpoints and are not affected by your Slayer task bonus, so killing them is a waste of time. The standard play is to ignore them and tank their hits.

Earth weakness. The Kraken has an elemental weakness to Earth (50%), which is why earth spells such as Earth Surge are a strong, cheap option for its damage type.

Strategy / kill rotation

The Kraken is one of the easiest bosses to fall into a rhythm with. A clean kill looks like this:

  • Turn Auto Retaliate OFF before you start. This is highly recommended — the tentacles keep attacking after the Kraken dies, and with retaliate off you will automatically attack the Kraken whenever it becomes vulnerable after you use a fishing explosive.
  • Use a fishing explosive on the large whirlpool to wake the Kraken instantly.
  • Focus all damage on the Kraken and simply tank the tentacle hits — do not waste casts on the tentacles.
  • Activate your offensive prayers for extra damage and accuracy. Remember that no protection prayer helps here, so prayer is purely offensive (plus Preserve if you bring it).
  • Stay above 45 Hitpoints. The Kraken is very unlikely to kill you given its poor accuracy, but staying above 45 HP removes essentially all risk even in magic robes.
  • Once the Kraken dies, grab your loot, use the next fishing explosive on the respawned whirlpool, and repeat.

For long trips or stamina-based Combat Achievements such as One Hundred Tentacles, a Sanguinesti staff or blood spells are worth considering — their passive healing greatly reduces how much you depend on food drops, letting you stay far longer per trip. Combined with a private instance (where loot lingers for hours), this lets you chain dozens of kills without banking.

Because the Kraken defends so poorly and dies quickly to magic, the limiting factor on kills-per-hour is almost always your supplies and your spell choice rather than survival. A typical efficient loop is: explosive on the whirlpool, autocast or powered-staff the Kraken down with offensive prayers active, loot, re-explode, repeat — alching or casting on the next whirlpool during any downtime. Killing the Kraken is a listed money-making method precisely because the tentacle and trident drops add up over a task while supply costs stay low.

Notable drops

The Kraken's signature reward is its Kraken tentacle at a rate of 1/400. Its other marquee unique is the trident of the seas (full) at 1/512, a strong, affordable magic weapon. Collectors can also chase the jar of dirt at 1/1000, a reference to Pirates of the Caribbean.

The full drop table — including rune stacks, seeds, materials, the pet kraken and clue scrolls — is shown above. The tentacle and trident are the loot that makes a Kraken task genuinely profitable, so most players bank those and alch the lower-value drops during downtime.

Common mistakes

  • Praying Protect from Magic (or any protection prayer). The Kraken's attack is typeless, so protection prayers reduce zero damage. Use that prayer slot for offensive prayers instead.
  • Leaving Auto Retaliate on. With it on you waste time attacking tentacles after the Kraken dies; turn it off so you auto-target the Kraken when it becomes vulnerable.
  • Killing the tentacles. They have high Hitpoints, ignore your Slayer bonus, and only hit 2 — tank them and focus the Kraken.
  • Bringing weak magic robes. Unless your magic armour is virtus or ancestral, the strategy guide recommends the best ranged armour instead for the better magic defence.
  • Using a ranged or melee weapon to attack the Kraken. Ranged deals only 1/7th damage and Melee cannot reach it — magic is the only reliable attack style.
  • Disturbing the large whirlpool too early. Without a fishing explosive, you must disturb all four small whirlpools first or the large one will not respond.

Notable Kraken drops & rates

Trident of the seas (full) drop Trident of the seas (full) 1/512 · unique
Kraken tentacle drop Kraken tentacle 1/400 · unique
Jar of dirt drop Jar of dirt 1/1,000 · tertiary

Drop rates from our drift-checked database; live Grand Exchange values are on the GE Price Tracker.

Kraken Guide — FAQ

What level Slayer do I need to kill the Kraken?

You need level 87 Slayer to damage the Kraken, and it cannot be boosted. You also need level 50 Magic to be assigned the cave kraken task in the first place, and you can only kill the Kraken while on a cave kraken / Kraken Slayer task.

Why is Magic the only style used against the Kraken?

The Kraken is submerged, so it cannot be reached with Melee weapons at all, and Ranged deals only 1/7th of its normal damage. That leaves Magic as the only reliable way to damage it, which is why every recommended setup is a powered staff or autocast magic build.

Should I use Protect from Magic at the Kraken?

No. The Kraken and its tentacles attack with a typeless magical-ranged attack, so protection prayers provide no damage reduction whatsoever. Use offensive prayers instead, and rely on magic-defence gear to lower the Kraken's hit chance.

How do I start the fight quickly?

Use a fishing explosive on the large whirlpool to wake the Kraken and all four tentacles instantly. Explosives cost only 60 coins each from any Slayer master. Without one, you must disturb all four smaller whirlpools before the large one will respond.

Is the Kraken dangerous?

Not really. The Kraken hits a max of 28 but is very inaccurate, so it rarely connects, and each tentacle only hits 2. Staying above 45 Hitpoints removes essentially all risk. It is considered one of the safest, most AFK-friendly bosses in the game.

What are the Kraken's best drops?

The Kraken tentacle (1/400) and the trident of the seas (full) (1/512) are its signature uniques, with a collectible jar of dirt (1/1000) for pet hunters. The full drop table is shown above.

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