Vet’ion Best in Slot Gear & Strategy Guide

Vet’ion Strategy Guide

Vet’ion is a Skeleton boss found within the Wilderness.

As Vet’ion is a Skeleton, Vet’ion kills will count towards a Skeleton slayer task. Vet’ion also spawns skeleton hellhounds each time you fight him, so you can take advantage of a Hellhound slayer task.

However, as Vet’ion is is also an undead creature, using a Salve Amulet is more efficient than using a Slayer Helmet. Only use a Slayer Helmet if you do not have the Salve Amulet.

Vet’ion is quite a popular boss due to his high-value drops, although it is also a popular spot for PKers. Combine the threat of PKers with Vet’ions powerful attacks and this makes Vet’ion a rather dangerous boss.

The best tactic to use at Vet’ion to maximise your kills per hour is to use Viggora’s Chainmace combined with a Salve Amulet. Viggora’s Chainmace gives a 50% attack bonus against enemies in the Wilderness and this stacks with the 20% attack bonus from the Salve Amulet – making them a very powerful combination.

Notable Drops
Dragon pickaxe - OSRS item icon
Dragon 2h sword - OSRS item icon
Ring of the gods - OSRS item icon

Vet’ion - Crush DPS Guide

Using this setup, you want to use the protection from melee prayer. Vet’ion has two other attacks, the lightning attack and the earthquake attack.

The lightning attack can be easily avoided by moving one square when you see it coming.

The earthquake attack cannot be avoided and can deal up to 45 damage.

Vet’ion Video Guide

Recommended Setup

Setup Bonuses

Equipment bonuses for this recommended setup.

Attack bonus

Stab: 0 Slash: 0 Crush: 0 Magic: 0 Ranged: 0

Defence bonus

Stab: 0 Slash: 0 Crush: 0 Magic: 0 Ranged: 0

Other bonuses

Melee strength: 0 Ranged strength: 0 Magic damage: 0 Prayer: 0

Inventory

View your recomended inventory below.

Super combat potion(4) - OSRS item icon
Prayer potion(4) - OSRS item icon
Prayer potion(4) - OSRS item icon
Prayer potion(4) - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Anglerfish - OSRS item icon
Games necklace(8) - OSRS item icon
Royal seed pod - OSRS item icon

Vet'ion Guide

Vet'ion is a Zamorakian skeletal champion and combat level 454 Wilderness boss who resides in Vet'ion's Rest at level 35 Wilderness. He is the bigger, more dangerous brother of Calvar'ion, fought for valuable uniques such as the Ring of the gods and the Voidwaker blade. As an undead boss he is highly resistant to every combat style except crush, and is susceptible to the Salve amulet, making this a pure melee kill.

Crucially, Vet'ion lives in a multi-way (multicombat) area, so unlike Calvar'ion you can be attacked by any number of player killers at once and teleports cannot be used to escape them. Never bring anything you are not willing to lose — untradeables like the Dragon defender and Salve amulet (e) are permanently lost beyond level 20 Wilderness if not protected. To enter his lair you need the completed medium Wilderness Diary, OR an active Vet'ion boss Slayer task (a plain skeleton Slayer task does not bypass the diary requirement).

Requirements & where to fight

Vet'ion's Rest is entered just north of the Bone Yard, where a small building lets you drop into his chamber for an entry fee of 50,000 coins (taken from the bank). That fee drops by 10,000 for every kill where you deal the most damage, and isn't required again on later trips unless another player kills you. To enter you need either the completed medium Wilderness Diary or a Vet'ion boss Slayer task.

The fastest routes in are a Revenant cave teleport to the level 40 Revenant Caves then run south-east, a Carrallanger or Annakarl tablet, or a teleport to the level 35 Wilderness Obelisk from Ferox Enclave then run east. For the underlying combat skills, the Wiki suggests 70+ Attack, Strength and Defence, 70+ Prayer (for Piety) and 75+ Hitpoints. Vet'ion can be assigned as a Slayer task, so it's worth checking our Slayer guide before you go.

Recommended stats & gear

Vet'ion is a pure melee and undead boss, so the meta is a melee setup anchored by the Salve amulet (e), which gives a large damage and accuracy boost against the undead and stacks far better than a Slayer helmet here (its benefit doesn't combine with one). Because Salve amulets are free and kept on death below level 20 Wilderness, they should always be prioritised. He also has a negative crush Defence of -10, so a crush weapon (the Ursine/Viggora's chainmace is the most effective, with the chainmace's passive Wilderness bonus) lands easily.

The golden rule here is risk discipline, not maximum stats. The Wiki advises bringing three high-strength-bonus items you can protect (such as the Ultor ring and Avernic defender) and filling the rest with cheap, easily replaced pieces like Barrows gloves, the Helm of Neitiznot and dragonhide armour — most players should opt for cheaper setups until they are confident handling PKers. To plan the exact loadout for your bank and stats, use our Boss Gear Finder, and before every trip open Items Kept on Death with "Wilderness beyond level 20" enabled so you know exactly what you'd lose.

Inventory & supplies

Because Vet'ion can be defeated without taking any damage, your supplies are mostly there to survive PKers rather than the boss. He also frequently drops un-noted blighted food and potions that replace what you use mid-fight, so blighted supplies are the cheap, sensible choice.

  • A divine super combat potion for damage.
  • 4+ Blighted super restores (or Prayer potions) plus a Sanfew serum — cheaper than regular restores and they restore prayer.
  • Saradomin brews paired with super restores for emergency healing.
  • Rest food such as Blighted manta ray or Blighted anglerfish, with a few Blighted karambwan for combo-eating.
  • A one-click escape teleport such as the Royal seed pod (or any level 30 Wilderness teleport).
  • A looting bag (strongly recommended), and antipoison — useful both if a PKer envenoms you and inside the Escape Caves.
  • A Stamina potion or Guthix rest to outrun PKers on the way out.

Fight mechanics

Every one of Vet'ion's attacks is an area-of-effect attack, so by moving correctly you can take essentially no damage from the boss himself — the danger is the PKers, not Vet'ion.

  • Lightning (Magic): Five bolts of lightning strike tiles across the arena, each dealing damage in a 3x3 area. The tile about to be hit glows first, so step off it. Solo, one bolt always targets your tile or an adjacent one while four hit random tiles; in groups one bolt appears per player, capped at seven. His overall max hit is 44.
  • Shield Bash (melee): Only used when you're in melee range, he raises his shield and bashes the area in front of and under him, telegraphed by shadows. If you don't move out, you take up to 35 damage and can't attack for the next 4.8 seconds — this is the one attack worth respecting.
  • Hellhounds: At 50% health he summons two level 194 skeletal hellhounds that attack with powerful melee, so flick on Protect from Melee. They grant Vet'ion complete damage immunity until killed; each has only 30 HP. He also gains 90% damage resistance below half health, so you cannot skip the hounds.
  • Enraged form: When his first health bar hits zero he unleashes orange lightning in a circle around himself (same 3x3 bolts) and restores to full health, restoring any drained Defence and speeding up from a 6-tick to a 5-tick attack cycle with a higher max hit. Stand directly underneath him to dodge the ring. He then summons two stronger level 231 greater skeleton hellhounds (also 30 HP) before he can be finished.

Strategy & kill rotation

Drop into the chamber, switch on Piety and start hitting Vet'ion with your strongest crush-style weapon. Keep moving off the glowing lightning tiles between your own attacks, and stay out of melee range when you can so the shield bash never lands. When he drops to 50% the first pair of hounds spawn and he becomes immune — put on Protect from Melee, kill both 30-HP hounds, then resume DPS.

At 0 HP he enrages: stand underneath him to avoid the orange lightning ring, then repeat the dance — dodge lightning, kill the second (greater) pair of hounds, finish him. He attacks faster and hits harder now, and if you don't kill this second form within five minutes he reverts to his first form on the same Hitpoints, so keep the pressure on. A useful trick is that Vet'ion walks toward you between attacks, so you can lure him toward the exit and keep him there — getting frozen in the middle of the room likely means death from both PKers and the boss. Because this is multi-way Wilderness, teleports won't save you from PKers: your only escape is running out the exit into the Escape Caves (full of aggressive Grizzly bears and poison spiders, hence the antipoison). Leaving a scout outside the lair gives early warning and can make other players ignore you.

Notable drops

SSOT note: the drop names and rates below are taken directly from the fetched Vet'ion Wiki page. Vet'ion rolls his unique table on roughly a 1/56.67 chance, and the headline uniques are the Ring of the gods (1/512), the Voidwaker blade (1/360), and the Skull of vet'ion (1/196), alongside a Dragon pickaxe and Dragon 2h sword (each 1/256). The boss pet, Vet'ion jr., drops at 1/1500. He also always drops Big bones to the top-damage player. The full drop table with every rate is shown above this guide.

Common mistakes

  • Treating it like Calvar'ion. Vet'ion is in multi-way Wilderness — multiple PKers can pile on at once and you can't teleport away from them. Bring only what you can lose and always check Items Kept on Death first.
  • Trying to skip the hellhounds. Vet'ion has 90% damage resistance below half health and is fully immune while hounds are alive. Kill the 30-HP hounds first, both times.
  • Forgetting to switch prayers. Use Piety for damage, then flick Protect from Melee the moment hounds spawn.
  • Standing in the wrong spot during the enrage. Stand directly under him to dodge the orange lightning ring instead of running through it.
  • Letting the second form reset. If you don't kill the enraged form within five minutes he reverts to his first form on the same HP, dragging the kill out.
  • Getting frozen mid-room. Keep him near the exit and carry a one-click teleport and stamina so a teleblock-and-freeze doesn't end your trip.

Vet Guide — FAQ

What do I need to fight Vet'ion?

You need either the completed medium Wilderness Diary OR an active Vet'ion boss Slayer task. A plain skeleton Slayer task does not bypass the diary requirement. There is also a 50,000 coin entry fee that decreases by 10,000 per kill where you deal the most damage.

Which prayers should I use?

Use Piety (Prayer 70+) for your damage, and switch to Protect from Melee when the skeletal hellhounds spawn at 50% health, since they attack with powerful melee. His lightning and shield bash are dodged by moving, not prayed against.

What's his max hit and how do I avoid damage?

Vet'ion's max hit is 44, and his shield bash hits up to 35 while also stopping you attacking for 4.8 seconds (only in melee range). Every attack is an AoE, so by stepping off the glowing lightning tiles and out of the shield-bash shadows you can take essentially no damage from the boss.

How is Vet'ion different from Calvar'ion?

Vet'ion is the stronger version: combat level 454 with 255 Hitpoints per form, a higher max hit, and he summons stronger hellhounds (level 194, then greater level 231). The biggest difference is that he's in a multi-way (multicombat) area at level 35 Wilderness, so multiple PKers can attack at once and you can't teleport away — your only escape is running out into the Escape Caves.

What are the best drops from Vet'ion?

The standout uniques are the Ring of the gods (1/512), Voidwaker blade (1/360) and Skull of vet'ion (1/196), plus the Dragon pickaxe and Dragon 2h sword (each 1/256). The unique table is rolled at roughly 1/56.67, and the pet, Vet'ion jr., is 1/1500.

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